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Interface PIXISpriteOpenRPG

A content for generic d20 system

Hierarchy

  • PIXISpriteOpenRPG

Properties

A_levelUP

A_levelUP: function

Level up sprite with random content

Type declaration

A_receiveAttack

A_receiveAttack: function

true that means the target's AC value is less than the opponent's attack roll

Type declaration

    • Parameters

      Returns boolean

A_rollAttack

A_rollAttack: function

Roll base attack

Type declaration

A_rollDamage

A_rollDamage: function

Roll base damage

Type declaration

E_hit

E_hit: function

true is a collision in a sprite

Type declaration

action

armor

damage

inventory

level

level: number

levelMax

levelMax: number

life

resistance

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